Jun 23, 2005, 07:24 PM // 19:24
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#21
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Academy Page
Join Date: Jun 2005
Guild: Evil Avatar
Profession: W/Me
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Quote:
Originally Posted by Algren Cole
they should make henchies randomly map out during a quest/mission....it'd be more in tune with the game that way
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Haha. I actually laughed out loud at this comment.
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Jun 24, 2005, 05:46 AM // 05:46
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#22
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Academy Page
Join Date: Jun 2005
Profession: W/E
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The henchmen are great right up until the moment Alesia throws herself into a crowd of melee fighters. She particularly likes to get beaten up by mounted enemies.
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Jun 24, 2005, 12:35 PM // 12:35
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#24
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Frost Gate Guardian
Join Date: May 2005
Location: Thornhill, ON, CAN
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I think i'm finally hitting a wall now by bringing henchmen, I've used them 100% of the way. now i'm starting to notice yesterday in kryta on the walk from the hot springs to the temple of ages that my npc's are getting decimated by these phantoms that do like 100+ lightning damage. Boy that chews through my lvl 12 henchies like paper while i'm lvl 17 i can't keep my guys alive with my well of blood cause the undead don't leave no bodies. dang, i guess tonight i'll have to join those guys wanting to get into groups in town. Was sooo looking forward to taking on the Lich with my henchies but i can't even make it there. What strategies do you use if you still use them? or anyone a necro primary here still uses henchmen? i can't heal them in these undead zones.
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Jun 24, 2005, 12:47 PM // 12:47
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#25
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Academy Page
Join Date: May 2005
Location: Warrington UK
Guild: Guild of the Sovereign Unity
Profession: N/Me
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Biggest problem with henchies that I've had so far was the teleporters in the desert. They have a tendency to not go through until you go through a second one.
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Jun 24, 2005, 12:54 PM // 12:54
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#26
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Frost Gate Guardian
Join Date: Jun 2005
Profession: N/Mo
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Quote:
i can't heal them in these undead zones.
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If you carry res, could try letting them die, using their corpse to heal the party, then rezzing them later. I've accidentally raised a bone horror from a hench corpse before, then used res spell to revive them.
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Jun 24, 2005, 12:56 PM // 12:56
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#27
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Grotto Attendant
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
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Quote:
Originally Posted by Azreal911
I think i'm finally hitting a wall now by bringing henchmen, I've used them 100% of the way. now i'm starting to notice yesterday in kryta on the walk from the hot springs to the temple of ages that my npc's are getting decimated by these phantoms that do like 100+ lightning damage.
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Unless you're a monk (at least secondary monk) that's pretty much impossible. Even now, with my lvl 20 W/Me I can't fight my way from Hot Springs to TOA with those henches - they're too low level. Instead I take henches from Fishermans Harbor and go north-northeast - those henches are lvl 15, and it's actually not further than going from Hot Springs.
Of course, you have to get to Fishermans Harbor first, and that's three missions or so later than Kryta.
IMO the Hot Springs henches (and those in some other areas just after Kryta) are seriously under-levelled for the opposition.
Quote:
henchies but i can't even make it there. What strategies do you use if you still use them? or anyone a necro primary here still uses henchmen? i can't heal them in these undead zones.
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Apart from the Villainy of Galrath quest I had no real problems using henches -all I did was always concentrate on keeping Alesia alive- until I got to the ascension quests. The ascension missions, on the other hand, are a brick wall to me, even more so than going to the Black Curtain from Hot Springs. The first Forgotten mob I encounter shreds the party, and you can't tell henches to run, or wait while you pull.
I think you need to be at least partly a monk to solo those. The desert is easy with henches, but the missions are killers. And timed. Double whammy.
To solo GW from start to finish, in my opinion, one really needs to be part monk, and I've designed my new char accordingly.
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Jun 24, 2005, 01:01 PM // 13:01
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#28
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Wilds Pathfinder
Join Date: Apr 2005
Guild: Warrior Nation [WN]
Profession: N/Me
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Well, I've done everything except Infusion runs, Aurora Glade and Thunderhead Keep with henchies (I managed up till the end in Abaddon's Mouth, but died at the door, so I did it again with people).
Henchies are underrated, just because people don't get their AI.
_Zexion
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Jun 24, 2005, 01:14 PM // 13:14
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#29
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Frost Gate Guardian
Join Date: May 2005
Location: Thornhill, ON, CAN
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from reading your responses i guess i'll have to party with humies tonight cause my secondary warrior class was only good up till i reached the shiverpeaks. oh man that wasn't a good choice! but i like my necro so i'm sticking with him once i reach ascension bye bye warrior secondary. It's just funny reading this that there are masochistic people like me that try to do things the hard way, by bringing very low level henchmen and not joining up with humies the same level as you. lol!
Last edited by Azreal911; Jun 24, 2005 at 01:17 PM // 13:17..
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